Kratos:說明書/顯示血量數字
[AudioVisual]
[TechnoType] (Boolean)
覆蓋全局設置,默認no
HealthText.Hidden=(Boolean)
停用該功能,默認no
(Boolean)
X表示四种单位类型,分别是Building\Infantry\Unit\Aircraft,不写则是全局设置,如HealthText.Hidden=yes,不论何种状态全部隐藏,HealthText.Infantry.Hidden=yes,步兵则隐藏。,默认no
(Boolean)
Y表示三种颜色状态,分别是Green\Yellow\Red,不写则是全局设置,如HealthText.Infantry.Hidden=yes,步兵不论何种状态全部隐藏,HealthText.Infantry.Green.Hidden=yes,则步兵在绿血时隐藏。,默认no
HealthText.X.Y.Hidden=(Boolean)
隱藏顯示,默認no
HealthText.X.Y.ShowEnemy=(Boolean)
顯示給敵方,默認no
HealthText.X.Y.ShowHover=(Boolean)
滑鼠懸停時是否顯示,默認no
HealthText.X.Y.Offset=0,0 (Boolean)
錨點向右和向下的偏移位置,默認no
HealthText.X.Y.Align=LEFT (Boolean)
對齊方式,LEFT\CENTER\RIGHT,建築恆定為左對齊,默認no
(Boolean)
数字格式,默认no
HealthText.Building.Y.Style=FULL (Boolean)
數顯的類型,FULL\SHORT\PERCENT,默認no
HealthText.Building.Y.HoverStyle=SHORT (Boolean)
滑鼠懸停時數顯的類型,FULL\SHORT\PERCENT,默認no
HealthText.Infantry.Y.Style=SHORT (Boolean)
數顯的類型,FULL\SHORT\PERCENT,默認no
HealthText.Infantry.Y.HoverStyle=SHORT (Boolean)
滑鼠懸停時數顯的類型,FULL\SHORT\PERCENT,默認no
HealthText.Unit.Y.Style=FULL (Boolean)
數顯的類型,FULL\SHORT\PERCENT,默認no
HealthText.Unit.Y.HoverStyle=SHORT (Boolean)
滑鼠懸停時數顯的類型,FULL\SHORT\PERCENT,默認no
HealthText.Aircraft.Y.Style=FULL (Boolean)
數顯的類型,FULL\SHORT\PERCENT,默認no
HealthText.Aircraft.Y.HoverStyle=SHORT (Boolean)
滑鼠懸停時數顯的類型,FULL\SHORT\PERCENT,默認no
(Boolean)
字体设置,默认no
HealthText.X.Green.Color=0,252,0 (Boolean)
綠血時字體顏色,默認no
HealthText.X.Yellow.Color=252,212,0 (Boolean)
黃血時字體顏色,默認no
HealthText.X.Red.Color=252,0,0 (Boolean)
紅血時字體顏色,默認no
HealthText.X.Y.ShadowOffset=1,1 (Boolean)
陰影的偏移量,默認no
HealthText.X.Y.ShadowColor=82,85,82 (Boolean)
陰影的顏色,默認no
(Boolean)
使用shp而不是font显示血量数字,默认no
HealthText.X.Y.UseSHP=(Boolean)
使用shp而不是文字,默認使用pipsnum.shp,每個顏色15幀,每字一幀,順序「0123456789+-*/%」,圖像中心即錨點,默認no
HealthText.X.Y.SHP=pipsnum.shp (Boolean)
血量的shp文件,默認no
HealthText.X.Y.ImageSize=5,8 (Boolean)
血量的圖案寬度和高度,默認no
HealthText.X.Green.ZeroFrameIndex=0 (Boolean)
綠色血量的"0"幀所在序號,默認no
HealthText.X.Yellow.ZeroFrameIndex=15 (Boolean)
黃色血量的"0"幀所在序號,默認no
HealthText.X.Red.ZeroFrameIndex=30 (Boolean)
紅色血量的"0"幀所在序號,默認no