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	<title>Kratos:说明书/地形对象死亡动画 - 版本历史</title>
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	<updated>2026-07-31T18:51:31Z</updated>
	<subtitle>本wiki上该页面的版本历史</subtitle>
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		<id>https://wiki.ra2diy.com/index.php?title=Kratos:%E8%AF%B4%E6%98%8E%E4%B9%A6/%E5%9C%B0%E5%BD%A2%E5%AF%B9%E8%B1%A1%E6%AD%BB%E4%BA%A1%E5%8A%A8%E7%94%BB&amp;diff=617&amp;oldid=prev</id>
		<title>2025年5月3日 (六) 02:01 九千天华</title>
		<link rel="alternate" type="text/html" href="https://wiki.ra2diy.com/index.php?title=Kratos:%E8%AF%B4%E6%98%8E%E4%B9%A6/%E5%9C%B0%E5%BD%A2%E5%AF%B9%E8%B1%A1%E6%AD%BB%E4%BA%A1%E5%8A%A8%E7%94%BB&amp;diff=617&amp;oldid=prev"/>
		<updated>2025-05-03T02:01:12Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;zh&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;←上一版本&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;2025年5月3日 (六) 10:01的版本&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;第1行：&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;第1行：&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Kratos说明书]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== [TerrainType] ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== [TerrainType] ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Destroy.Anims=(List of AnimType)&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Destroy.Anims=(List of AnimType)&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>九千天华</name></author>
	</entry>
	<entry>
		<id>https://wiki.ra2diy.com/index.php?title=Kratos:%E8%AF%B4%E6%98%8E%E4%B9%A6/%E5%9C%B0%E5%BD%A2%E5%AF%B9%E8%B1%A1%E6%AD%BB%E4%BA%A1%E5%8A%A8%E7%94%BB&amp;diff=369&amp;oldid=prev</id>
		<title>CCC1478：​创建页面，内容为“== [TerrainType] == &#039;&#039;&#039;Destroy.Anims=(List of AnimType)&#039;&#039;&#039;  类型列表，&#039;&#039;&#039;默认none&#039;&#039;&#039;  &#039;&#039;&#039;Destroy.Nums=(List of Integer)&#039;&#039;&#039;  数量，&#039;&#039;&#039;默认1,1&#039;&#039;&#039;  &#039;&#039;&#039;Destroy.Chances=(List of Float)&#039;&#039;&#039;  抽中的概率，当决定要刷出这个类型时，可以刷出来的概率，每个类型单独计算概率，不写为100%，&#039;&#039;&#039;默认1.0,1.0&#039;&#039;&#039;  &#039;&#039;&#039;Destroy.RandomType=(Boolean)&#039;&#039;&#039;  随机从列表中选取类型，并释放等于Nums列表中数值总和的礼物…”</title>
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		<updated>2025-03-23T09:32:49Z</updated>

		<summary type="html">&lt;p&gt;创建页面，内容为“== [TerrainType] == &amp;#039;&amp;#039;&amp;#039;Destroy.Anims=(List of AnimType)&amp;#039;&amp;#039;&amp;#039;  类型列表，&amp;#039;&amp;#039;&amp;#039;默认none&amp;#039;&amp;#039;&amp;#039;  &amp;#039;&amp;#039;&amp;#039;Destroy.Nums=(List of Integer)&amp;#039;&amp;#039;&amp;#039;  数量，&amp;#039;&amp;#039;&amp;#039;默认1,1&amp;#039;&amp;#039;&amp;#039;  &amp;#039;&amp;#039;&amp;#039;Destroy.Chances=(List of Float)&amp;#039;&amp;#039;&amp;#039;  抽中的概率，当决定要刷出这个类型时，可以刷出来的概率，每个类型单独计算概率，不写为100%，&amp;#039;&amp;#039;&amp;#039;默认1.0,1.0&amp;#039;&amp;#039;&amp;#039;  &amp;#039;&amp;#039;&amp;#039;Destroy.RandomType=(Boolean)&amp;#039;&amp;#039;&amp;#039;  随机从列表中选取类型，并释放等于Nums列表中数值总和的礼物…”&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新页面&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== [TerrainType] ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Destroy.Anims=(List of AnimType)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
类型列表，&amp;#039;&amp;#039;&amp;#039;默认none&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Destroy.Nums=(List of Integer)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
数量，&amp;#039;&amp;#039;&amp;#039;默认1,1&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Destroy.Chances=(List of Float)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
抽中的概率，当决定要刷出这个类型时，可以刷出来的概率，每个类型单独计算概率，不写为100%，&amp;#039;&amp;#039;&amp;#039;默认1.0,1.0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Destroy.RandomType=(Boolean)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
随机从列表中选取类型，并释放等于Nums列表中数值总和的礼物数量，&amp;#039;&amp;#039;&amp;#039;默认no&amp;#039;&amp;#039;&amp;#039; &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Destroy.RandomWeights=(List of Integer)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
随机从列表中选区类型，对应列表中每个类型的权重值，数字越大概率越高，不写为1，&amp;#039;&amp;#039;&amp;#039;默认50,50&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;</summary>
		<author><name>CCC1478</name></author>
	</entry>
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